A downloadable game

Unfinished project.

The basic idea was that you would play as a healer that rolls dice for actions. You could cast Heal for a strong single-target heal, Pray for a weaker AOE heal, and Bless for a party-wide damage and defense buff.

Dice and their rolls would affect the strength of the heals and buffs you provided, and you would progress through a series of levels that increased in difficulty. After every level, you would be able to adjust the rates on the dice for certain actions, sort of like how you can adjust the damage rolls for cards in Gloomhaven.

I eventually wanted to add more in-depth resource management with mana and cooldowns, as well as varied enemy types, bosses, and boss mechanics, but simply ran out of time for the game jam.

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